On-foot Character

Developers
Designer(s): Jorian Rutten

What is this feature?
This is all about the player character in the on-foot part of the game. This includes movement speed, deceleration, rate of fire, bullet speed and camera.
 * Reload: The player has 7 bullets and when he runs out he the player will have to reload. The player can also reload before running out of ammo.

Why do we have this feature?
Every game needs a player character and the on-foot player will move differently from the space part of the game.

Design Pillars | How should it be designed?
The metrics should all compliment the pillars we have for our game.