Main Menu

Designer(s): Adriaan Sheepers

The main menu conveys the feeling of the vast openness of space whilst providing smooth connections to other game states.

Guidelines

 * Smooth: Main Menu connects smoothly to other game states.
 * Comic Feel: Main Menu provides the comic book feel.
 * Goal Oriented: Main Menu offers proper affordance so players can quickly get to their desired menu window.

Patch Notes

 * Concise: Patch notes provide a short description of the changes.
 * Weekly: Patch notes are updated every development week.