Classes

Designer(s): Jasper Laureijs

Classes are categories for the abilities to be divided in. They all have an effect that fits them but are not limited to abilities with that effect. Classes are purely for organizing purposes. They will only effect which reward you get at the end of a ship in the way that you know it will be a medic ability or scout.

The following classes exist:
 * Medic: Abilities that have healing effects or trigger on healing. Also effects that help your crew members and you survive by buffing them.
 * Marine: Offensive abilities that deal damage.
 * Pilot: Abilities that trigger or effect reloading.
 * Engineer: Abilities that give shield to your crew members or activate when you get a shield.
 * Scientist: Abilities that apply fire or activate when something is on fire.
 * Scout: abilities that give you more loot or effects that trigger when you pick up loot.